Here are a few environments I had the pleasure of supporting from whitebox all the way to ship for Madden 23.
Responsibilities included:
- Managing cinematic environment creation through working closely with my directors, multiple POC's from different pods and relaying info to fellow in house artists and OS artists
- Environment layout, world building, and asset/texture creation
With any big production there are many hands that touch the product and am very grateful to work with some of these collaborative folks. Big shout out to our AD: Chen-Yu Hsieh, Environment Lead: Ingrid Aguero, fellow environment artists and brilliant lighting team for providing direction and help to bring these environments to life.