Contract asset dev list #1

Have been doing a lot of asset development contracts over the past year. Here are a few of these assets my team and I had the pleasure of developing for our client Atlas Bay VR. You can find out more info about them here: https://www.atlasbayvr.com/. Most of the initial and primary modeling was done by my partner Remy Bustani and artist Neil Waters. My responsibilities included modeling, mesh/UV cleanup, texturing, high to low poly baking, engine implementation (materials, LOD setup, lightmaps), project management and project delivery.